Short version: I think this is the first time I've ever thought: "This effect is *better* than it
looked on the promo video!" I think you have to have a certain type of personality to make this
effect work, and I think your spectator needs to maybe have a certain type of personality to
appreciate it...but, if you're reading this review, I'd presume it's because you liked the effect,
and think you'd like to perform it -- in which case you should *definitely* buy it, because the
promo video doesn't do it justice.
This is not the greatest miracle in the history of card
magic, but I don't think George/Patrick (the creator's name and his pseudonym) would argue that
point. I don't think he set out to fool Penn and Teller. I think he set out to build a cool card
routine that has a unique theme and an interesting plot, and ends in a really neat bit of
wonderment. And he succeeded.
The longer version -- and, frankly, if you're interested in a
magic trick called "anagnorisis," then you're probably the type who prefers long explanations -- is
this:
The word "anagnorisis," in the context of classic Greek tragedies, refers to a
specific moment: a moment of recognition; more specifically, it's the moment at which the hero
recognizes the reality of his situation, as well as the nature of his relationship with his
counterpart. In essence, it's the point at which one's world comes into focus.
It's a great
title for this effect, because the spectator gets taken on a (small) adventure, and, only after
passing through a couple of checkpoints (2 reveals, both of which I'd categorize as minor) does he
fully understand and appreciate the situation in which he's found himself: inside a really, really
cool bit of magic.
I was intrigued by this effect (that's probably self-evident, given the
fact that I bought it), but, honestly, I worried that the trick would take too long, that it had a
plot requiring too many steps, and that the ratio of effort to payoff was too high. I was happy to
be completely wrong in that worry; the juice, here, is absolutely worth the squeeze.
George/Patrick has a tough problem on his hands: to appreciate this effect fully, you have to
see the whole thing...but that takes too long for a promotional video. Consequently, he's got a
promo video which gives the basic gist of the trick, but doesn't nearly convey the depth of the
truly artful journey he's created here.
In essence, you perform a little feat of mentalism.
Then, you allow the spectator to be the mentalist. All the while, you're building to a conclusion in
which the spectator realizes that the little world you created is much more than what he thought.
And that's anagnorisis.
The instruction is absolutely fantastic. He teaches every part of
the trick, step by step, but he does much more than that: he gives the justification for every
gesture, he offers alternatives for even the simplest of "moves" (there is absolutely no "sleight of
hand" required, and beginners should be 100% comfortable with this routine), he shows a foolproof
way to recover from the only possible problem (and, if you're concentrating on what you're doing,
there's really nothing which could go wrong), and he even explains the rationale for certain facial
expressions and tones of voice. I'm pretty sure I'd be able to perform a frame-by-frame recreation
of his handling, and I mean that not as a testament to my skill as a performer, but, rather, to his
as a teacher.
He even takes care to leave time for a special section on the history of the
effect, and he's careful to give credit where it's due -- but, frankly, he probably gives more than
is due, because, while the germ of the idea wasn't his, the methodology, the scripting, the patter
and the pacing sure were.
This is not the effect I'd use to showcase my ability to perform
miracles of a biblical nature, but it's definitely the one I'd use to showcase my skills as a
performer. If that makes sense to you, you should buy this effect.
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If you're
still reading this, please let me know whether this review helped you, because I do wonder whether
anyone even reads these things. Thanks!
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(Oh, and, Penguin editors: the word
"anagnorisis" is spelled -- well, it's spelled the way I wrote it, and not the way you've got it
here. Granted, only a nerd like George/Patrick or me would care, but, then again, who else buys
tricks named for conventions of Greek tragedy?)