Lotsa squeezing is in order here. It took me 12 hours to get to 90% accuracy with the "training"
version and another 5 hours to get the "performing" version tweaked.
Pros: * Engineering
masterpiece with 3 separate "gimmicks" working in harmony: 5 Stars on this one
* Beautiful final visual; decidedly very memorable
* Lends itself to various
presentation scenarios; *can* look like you are authentically building a card castle
Cons: * Learning curve
* Risk: every build is fraught with things that can go wrong;
hard to suck it up when it comes tumbling down by accident and you have to move to something else
* Maintenance: 2 of the "gimmicks" require some constant monitoring and/or repair
* Cards not examinable and handling of some cards might tip off audience that something is not right
For me I wanted to use this as a finale to a card routine, but the risk of a spectacular
failure gives much pause.