Eraser is strong magic. It's visual, direct, and interactive.
Walk-around magic is full of
challenges - and Eraser overcomes many of them. Working in a loud environment? This effect can be
performed with minimum patter.
Is it direct enough so that drunkards and dullards can follow the
plot - but deceptive too? Yep.
Does Eraser play in the spectator's hands? Yes- and that type of
magic is what makes walk-around magic so much fun.
Ring In / you can keep the gimmick in
with a regular deck and do the re-set practically in front of the spectators. While you'll need to
keep them out of play, with a bit of imagination you can do several card tricks with the Eraser
gimmick in the deck.
Pulling the cards out of a deck (rather than a plastic packet holder
- please, please never do that - it screams "trick cards!") makes the effect more impressive and
your routines more fluid.
Wear & Tear: Last night I did 3 hours of walk-around at a
country club garden party. 3 hours in humid air - cards and card gimmicks gets unusable. I'd
estimate I could do this trick 10 to 20 times in a row with no worries ... but after that I'd
probably want to use a fresh gimmick. I like to have my props ever-ready.
Good news ...
Rick shows you how to make your own - you don't need to buy refills :)
Angles: the trick is
80% to 90% angle proof. In paid walk-around I prefer 100%.
Handling / Display - the display
of two cards is just a bit unnatural. But I think if you do a Monte routine - the display would make
more sense. (But I can't plan to do table tricks in the real world of walk-around)
But BUY
IT, you will love it.