I definitely like this better than the original, though it is more limited. Watching the video demos
you think any card could be named and you are able to produce it, but that is not true. You can
produce a small number of cards if chosen, but if they are not chosen you have to do a little bit of
spectator management. Magick gives you some great handling for it and it's not something most
spectators would ever notice (though magicians definitely would). In the end, they will feel like
they just named a card and you pulled it out of a blank deck even though that's not exactly what
happened...but the end result is all that matters.
Can it be repeated? Not really. Magick
again gives you some great advice on how to be able to work a party where several spectators name
totally unrelated cards over the period of the night so if they talk later they find nothing in
common to what they selected. It's really great, but it does take a moment of reset between
presentations.
These are minor shortcomings and definitely easy to smooth out with a
little practice. You will have to be solid with your patter on this one so don't rush performance
until you know what you are saying. Take a few minutes to work with this (and the one move you'll
have to do) and you'll have a miracle.
How much memorizing or math??
How much memorizing or math??
No math or memorization, it's much easier than that. This is a very easy trick to do.
How many versions of Colossal Blizzard are out there THIS ONE IS 2.0
Other cafe members have mentioned a version 1.0
I have two sets of the original by Dean Dill
How different is the original from 1.0 and 2.0
The 2.0 version has Magick's handling at the end of the trick. Otherwise, they are the same.
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